Our customer is a large European manufacturing company with over 5,000 employees on board and over 20 production facilities and repair service centers around the European Union.
Detailed information about the client cannot be disclosed under the provisions of the NDA.
Our client planned to launch a staff extension programme, according to which some production and repair departments were supposed to grow by 20-30%. To ensure smooth and efficient adoption of the new hires, the client needed to set up an innovative and brand new training process. Thus, they decided on a state-of-the-art digital solution that could pay off investments quickly.
Innowise Group offered to develop and implement an immersive virtual reality application. The app was to allow workers to learn how to operate the manufacturing devices unstoppably and without putting their own health and equipment at risk. The VR training app was supposed to ensure uninterrupted theoretical and practical training sessions for dozens of trainees at the same time.
The client delegated the project to Innowise Group, as our company has large experience in building Extended Reality (XR) solutions.
Before the start of the project, representatives of our team have made an onsite visit to one of the client’s facilities. We learned more about the manufacturing process and surveyed the space and equipment to be able to recreate them in virtual reality. During the visit, we also conducted several meetings and Q&A sessions with heads of departments.
To organize workflows on the project, we have chosen Scrum with two-week sprints as the software development life-cycle methodology. The communication and task tracking tools included Microsoft Teams, Slack, and Jira. As for hardware, we recommended Meta Quest 2 headset and controllers as they ensured a seamless and smooth virtual experience.
Using actual pictures and blueprints, our IT specialists have recreated the required manufacturing facilities together with production & repair equipment as an immersive VR environment with its interactive elements based on low-poly 3D models.
The client has obtained a highly-immersive and interactive VR training application that turned out to be a cost-effective alternative to the standard training process. The company went through the expansion process smoothly and saved significant resources. The solution allowed for more efficient training sessions: the minimum number of mentors, no equipment distraction from the working process, and better knowledge retention. The trainees have also shown a high level of engagement and confidence thanks to the technologies used.
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